Over frame rates...
Posted: Wed Jul 07, 2004 12:53 pm
Sorry, waarschijnlijk loopt er al ergens zo'n topic, maar ik kon hem zo gauw niet vinden..
Maar een beetje rondzoekend naar 'Helicopters as AI', kwam ik bij
http://www.flightsimmer.com/forums/show ... elicopters
terecht en las de volgende regeltjes :
<Quote>
Originally Posted by Mike Groves
One downside is the frame rate aspect - any more than 3 helos on screen at once starts to pull down fps. To be expected I suppose, since the a/c I'm using do not have "ai textures".</quote>
I've had quite a bit of success recently simply by running textures through "DXTBmp". With many textures just resaving them as "DXT3 + alpha" has reduced their size to 30% of the original.
Hm, is dit iets waar wij ook wat aan hebben?
Iemand enige ervaring?
Theo
Maar een beetje rondzoekend naar 'Helicopters as AI', kwam ik bij
http://www.flightsimmer.com/forums/show ... elicopters
terecht en las de volgende regeltjes :
<Quote>
Originally Posted by Mike Groves
One downside is the frame rate aspect - any more than 3 helos on screen at once starts to pull down fps. To be expected I suppose, since the a/c I'm using do not have "ai textures".</quote>
I've had quite a bit of success recently simply by running textures through "DXTBmp". With many textures just resaving them as "DXT3 + alpha" has reduced their size to 30% of the original.
Hm, is dit iets waar wij ook wat aan hebben?
Iemand enige ervaring?
Theo