Floating AI aircraft

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acftus
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Floating AI aircraft

Post by acftus » Thu May 26, 2016 11:04 pm

Just got back into FS, but do prefer FS2004 to FSX

Installed NL2000 V3 scenery but all AI float a few feet above ground.

I know this has been discussed at length over the years, but does anyone have a simple solution to this?

Many thanks

Kevin

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phjoop
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Post by phjoop » Mon May 30, 2016 12:11 pm

Kevin

Did you activate the afcads ?

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acftus
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Floating AI aircraft

Post by acftus » Mon May 30, 2016 2:49 pm

Hi Joop

Yes, copied the eham_afcad_v3_3.bgl AFCAD from NL2000 directory into the Addon Scenery directory in FS folder.

Were the any other files to transferred?

Thank you

Kevin

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Post by phjoop » Tue May 31, 2016 1:01 pm

Hi Kevin,
Sorry but version3 for FS2004 is so long ago , that the knowlidge has gone.
And old members of the team who worked on that version are not in our team anymore.
We are only working on version 4 for FSX and P3D.
But as my memory is correct you have to install the afcads via the featurepanel.

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Floating AI Aircraft

Post by acftus » Wed Jun 01, 2016 7:59 pm

Thank you again, I will try at the weekend to resolve this.

Appreciate your help.

Kevin

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Post by Houting » Sun Jun 19, 2016 7:59 am

Hi,
I've just downloaded and installed the great NL2000V3 for my FS2004, really awesome work.

However, I also encountered the AI floating problem as the subject described.

Has the solution been found? It seems both EHAM & EHRD have the same problem (not sure for other airports). I wonder if it's an AFCAD height issue or something other than this.

Thank you. :D

*P.S. Editing AFCAD is useless, there might be flatten which I cannot find out.
Also, it appears that AI aircraft will be at the correct height only after they have landed.

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Houting
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Post by Houting » Sun Jun 19, 2016 5:45 pm

Hi all,

I've searched google with various keywords, and the solution was here - it has been posted almost ten years ago. :D

http://www.nl-2000.com/nuke/modules.php ... pic&t=1854

Simply activating navaids in featurepanel and all AI aircraft come back to ground, amazing. :D

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Re:

Post by Beattie » Fri Nov 17, 2017 4:07 pm

Houting wrote: Sun Jun 19, 2016 5:45 pm Hi all,

I've searched google with various keywords, and the solution was here - it has been posted almost ten years ago. :D

http://www.nl-2000.com/nuke/modules.php ... pic&t=1854

Simply activating navaids in featurepanel and all AI aircraft come back to ground, amazing. :D
Thanks for sharing the solution. That was bugging me so much. Can't belive it's so simple.

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