Ultimate Terrain and NL2000v3

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geoffco
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Ultimate Terrain and NL2000v3

Post by geoffco » Wed Feb 06, 2008 1:05 pm

Ok, I have a couple of questions;

Firstly, I have just downloaded NL2000v3 and it is stunning - the most detailed freeware scenery I have ever seen :)

I do not have any confilicts (that I've found) with Ultimate Terrain Europe but since (I believe) FS9 will draw all terrain vector data regardless of layer, I think the UTE coastlines and roads etc are still being drawn. Since the two are positioned so well, the overlap is good enough to not notice... I was wondering if removal of the UTE coastlines and roads from NL area would improve framerate by reducing the number of drawing operations - anyone from the NL2000 crew have an opinion here?

The other question is why does the night scenery take up so much resources? I would assume that it is a seperate scenery layer that is loaded instead of the day textures or am I wrong? If the night scenery can be activated when it's dark, I assume the day scenery can be similarly deactivated at the same time...

Cheers for any info!

Geoff

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