Best scenery...ever!! And it's free. You guys rock. You deserve something special.
I get fps in the mid to high 20's and sometimes in the 30's in the Level-D virtual cockpit...very smooth and beautiful. Microsoft needs to work on that "as real as it gets" I guess
GREAT JOB! Keep it up...
oh my lord...
Moderator: NL2000 Development Team
Hi MRB,
Just a question: when you fly your Level-D, are your textures loading fast enough? I too get good framerates, but when I fly a fast plane like the 767 the scenery cannot keep up with it in terms of texture loading and sharpness, I see mainly a blur when flying it (I think this is not NL2000 to blame but the issue with any photoscenery in FS9). I have a 3.6GhZ single core computer with a 8800GTX video card (with still 80% of free disk space and freshly defragmented). Just curious whether you can actually fly that complex fast plane with a steadily good-looking photoscenery! In that case I'll try to tweak some more!
Lennard
Just a question: when you fly your Level-D, are your textures loading fast enough? I too get good framerates, but when I fly a fast plane like the 767 the scenery cannot keep up with it in terms of texture loading and sharpness, I see mainly a blur when flying it (I think this is not NL2000 to blame but the issue with any photoscenery in FS9). I have a 3.6GhZ single core computer with a 8800GTX video card (with still 80% of free disk space and freshly defragmented). Just curious whether you can actually fly that complex fast plane with a steadily good-looking photoscenery! In that case I'll try to tweak some more!
Lennard
Hi Lennard.
I do get some blurry areas sometimes when flying a fast approach however normally it's not a problem. Please note that I always stay in cockpit though and rarely use the spotplane view. If I do so, the massive terrainarea will actually take major time to load. I just checked again and the textures have a gray layer before becoming crispy clear so I guess there's an issue afterall...I have an AMD 64 X2 Dual 4200+ (3.2), 2 GB RAM and Geforce 7950GT.
Anyway...have you tried the following settings? They will hopefully make your terrain textures load and appear earlier. Maybe the FPS will drop a bit but it is worth it..hope this helps
[DISPLAY]
UPPER_FRAMERATE_LIMIT=25
TEXTURE_BANDWIDTH_MULT=350
DisableSoftwareWarning=1
[TERRAIN]
TERRAIN_ERROR_FACTOR=100.000000
TERRAIN_MIN_DEM_AREA=10.000000
TERRAIN_MAX_DEM_AREA=100.000000
TERRAIN_MAX_VERTEX_LEVEL=21
TERRAIN_TEXTURE_SIZE_EXP=8
TERRAIN_AUTOGEN_DENSITY=3
TERRAIN_USE_GRADIENT_MAP=1
TERRAIN_EXTENDED_TEXTURES=1
TERRAIN_DEFAULT_RADIUS=20.0000
TERRAIN_EXTENDED_RADIUS=400.0000
TERRAIN_EXTENDED_LEVELS=4
I do get some blurry areas sometimes when flying a fast approach however normally it's not a problem. Please note that I always stay in cockpit though and rarely use the spotplane view. If I do so, the massive terrainarea will actually take major time to load. I just checked again and the textures have a gray layer before becoming crispy clear so I guess there's an issue afterall...I have an AMD 64 X2 Dual 4200+ (3.2), 2 GB RAM and Geforce 7950GT.
Anyway...have you tried the following settings? They will hopefully make your terrain textures load and appear earlier. Maybe the FPS will drop a bit but it is worth it..hope this helps
[DISPLAY]
UPPER_FRAMERATE_LIMIT=25
TEXTURE_BANDWIDTH_MULT=350
DisableSoftwareWarning=1
[TERRAIN]
TERRAIN_ERROR_FACTOR=100.000000
TERRAIN_MIN_DEM_AREA=10.000000
TERRAIN_MAX_DEM_AREA=100.000000
TERRAIN_MAX_VERTEX_LEVEL=21
TERRAIN_TEXTURE_SIZE_EXP=8
TERRAIN_AUTOGEN_DENSITY=3
TERRAIN_USE_GRADIENT_MAP=1
TERRAIN_EXTENDED_TEXTURES=1
TERRAIN_DEFAULT_RADIUS=20.0000
TERRAIN_EXTENDED_RADIUS=400.0000
TERRAIN_EXTENDED_LEVELS=4
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