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Demo beta of NL2000 version 4 May 26 2009

On May 9th the HCC ( Holland Computer Club) organized it's 2009 Regionday in Drachten, Friesland. The flight simulator divisions of the provinces Groningen and Friesland as well as the national flight simulator branch, were present.

Click here for the short report of this day.

 

Flying Over NL-2000 North To South May 26 2009

Over at flightsim.com, Jeroen Arends published a travelog with two flights through the eastern part of the Netherlands. This flight was done using NL2000 v3.

Click here to read the article on flightsim.com

 

Considering NL2000 membership? April 19 2009

The NL2000 team is looking for enthusiastic scenery builders to join our existing team. A lot of people would like to, but are reluctant to come forward because they don't know what's involved. We came up with an idea for that. We are organizing a meeting for apprentice NL2000 members. During this day you will receive GMAX training (this tool is used to construct 3D objects like buildings). When we receive enough applications, we will organize this day, in Maarn, near Utrecht in the Netherlands, on July 4 2009.

See here for more details.
 

Progress NL2000 version 4.0 April 04 2009

At this moment the team is building on version 4. A lot of work has been done, and that's why we release new screenshots. There are still a lot of items that are not finished yet, so we cannot give a release date for the final version 4.

Click here for the complete story and screenshots!
 

Microsoft shuts down ACES game studio January 25 2009

The Netherlands 2000 Scenery Design Team closely monitors the news about the effects of the drastic downscaling of the Microsoft ACES team, the creators of the Microsoft Flight Simulator.

It's not clear what the future will bring for the Microsoft Flight Simulator. As for our team, we will continue work on our scenery product to make it suitable for FSX. The effect of a longer release cycle will lessen conversion troubles to the next version. We, for one, will use that time to improve quality in current versions.

 





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